![]() new variations of dig dug, pacman and rally X). or DK III), teeter torture, and namco classics (incl. That said, so far there are a small number of pleasant new discoveries for me, such as donkey kong II (fan-made game, not jr. ![]() not to mention, that "33K" number has been artificially inflated by exhaustive pinmame and fruit machine sets, plus other mechanical-based games that are never going to actually be playable in MAME. like fighting games, mahjong, match-3, shmups, simple video poker, crappy platformers, lightgun shooters and loads of other games that never became popular for a reason. Technically the list of games is up to 33K, but the huge majority of those are just clones, rubbish, and millions of variations of the same thing. for example, "marble madness II" was something i was really hoping to see (it still hasn't been dumped yet). Overall, considering how long it's been, i was expecting many more classics and diamonds in the rough to have been emulated across the years. like using a modified MAME version or completely different emulator. there are probably more tricks i haven't figured out tho. ![]() i've been able to offset that by turning sound output all the way down to 11K quality and increasing video frame-skipping all the way up for certain games, like time crisis. this means a lot of games run more slowly than they used to. The general reason for games running slowly on new MAME versions is because the dev team is obsessed with emulating every last hardware detail. Click to expand.dunno if this helps, but i notice this latest version has video options for: openGL, GDI, direct3D, and BGFX.
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